Bitmap Books

The SNES Pixel Book

$69.95 AUD

or make 4 interest-free payments of $17.49 AUD fortnightly with More info

  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book
  • The SNES Pixel Book

Bitmap Books

The SNES Pixel Book

$69.95 AUD

or make 4 interest-free payments of $17.49 AUD fortnightly with More info

Shipping within Australia from $12.95
additional options available at checkout

Long before giant polygonal ships populated by gamer avatars soared through the digital cosmos, or highly tuned 3D race cars hurtled across photorealistic open-world landscapes, gaming was all about pixels.

At first, they were clunky affairs, made of simple forms and abstract shapes, barely recognisable as their real-world counterparts. But as gaming hardware became more powerful, so the artist’s craft began to take shape, producing beautiful, timeless artwork that reached its peak on Nintendo’s 16-bit Super Nintendo. 

Created in collaboration with German publisher, Elektrospieler, the SNES Pixel Book is a lavish, 272-page volume celebrating the golden age of 16-bit gaming on Nintendo’s ultra-popular home console.

The book, which has been painstakingly translated from the original German text, features in-depth articles exploring the major genres to be found in the SNES’s huge portfolio of games. This is accompanied by tens of thousands of screenshots, specially taken, composed and selected for this volume, with a combination of single images, cut-outs, sprawling montages and gigantic level maps.

So whether it’s a colossal spaceship, multi-screen boss monster, giant fortress, or a comprehensive level overview, you can admire your favourite games and characters in ways rarely seen before.

The book features a huge number of titles, from obscure oddities to the biggest classics, including Street Fighter II, Super Mario World, Super Castlevania IV, Axelay, Chrono Trigger, The Legend of Zelda: A Link to the Past and Final Fantasy VI – all beautifully presented and preserved for eternity.

The many games have been divided into classifications, with thoughtful and fascinating insights into the evolution of genres and design trends, including their impact on today’s video game landscape. Overall, the project represents the culmination of many years of work by its authors, Robert Bannert & Christine Bauer, and translator Thomas Nickel. 

The book is full colour throughout, beautifully printed on high quality paper, and sumptuously illustrated by some of the very best game artwork on the SNES. For connoisseurs of pixel art, fans of the Super Nintendo, or anyone simply wanting to reminisce about the 16-bit era, ‘The SNES Pixel Book’ will be a fine additional to your retro-gaming collection.

 

Specifications

  • Hardback format with sewn binding.
  • Lithographic printing and comes with a spot-varnished, heavy board slipcase.